Steam spotted cooking up a game price tracker to save patient souls a few dollars

If you’ve ever bought a Steam game only to see it go on sale days later, you know the pain. Valve may finally have a fix in the works. According to NotebookCheck, data spotted in Steam’s backend code suggests a built-in 30-day price history feature is coming to the platform. However, there’s no official word from Valve or a release timeline.
How will Steam’s price history feature work?
The price history feature would show you whether a game’s current price is the lowest it has been in the past 30 days. It would also flag when a game is on discount, show the percentage drop compared to its launch price, and help you decide whether to hold out for a Steam Sale or buy immediately.
Currently, there are third-party tools like SteamDB or IsThereAnyDeal to get this kind of data, but having a price tracker baked into Steam directly would be really convenient. That said, it may fall short of what experienced deal-hunters actually need.
Third-party tools already offer all-time low price data, which gives you a complete picture of the pricing. A 30-day window alone won’t tell you whether a title has ever been cheaper, and that’s the question most gamers are actually asking. For the feature to truly compete with what’s already out there, Valve would need to expand its filter options well beyond a single month.
What else is Valve building for Steam?
The price tracker isn’t the only upgrade Valve appears to be cooking up. A “Frame Estimator” tool has also been spotted in Steam’s code, which would predict your PC’s frame rate performance on a given game before you buy it, based on anonymized data collected from other Steam users.
Valve is also reportedly developing SteamGPT, an AI system designed to handle customer support queries covering refunds, platform issues, and payment problems. None of these have been officially confirmed yet, but together, they suggest Valve is gearing up for a significant round of upgrades, likely timed around the Steam Machine launch that’s currently held up by the ongoing RAM crisis.



