Unveiling Expedition 33: The Mysteries of Pictos and Luminas!

In Clair Obscur: Expedition 33, players encounter various terms and mechanics that can be tricky to grasp. Even after going through tutorials, some features might still be unclear. Two key elements are Pictos and Luminas.
Understanding Pictos in Clair Obscur: Expedition 33
Pictos are special items that each character can equip, with a maximum of three at any time. As you progress in the game, you'll collect many Pictos, which will increase in level as you advance. Higher-level Pictos provide better stats as they offer one or two boosts along with a unique passive ability.
As an example, consider the level seven Picto called Energising Pain equipped by my character Lune. This Picto grants her 308 Health and 34 Defense points while allowing her to gain one action point (AP) every time she is hit rather of only when she parries. This makes it ideal for characters who need extra health and frequently enough attract enemy attacks.It’s wise to have a variety of stat boosts among your Pictos; relying solely on Speed boosts would not be beneficial.
You may notice some Pictos appear greyed out while others show vibrant icons. When you win a battle with an equipped Picto, it levels up and becomes available for all characters as Luminas.
The Role of Luminas in Clair Obscur: Expedition 33
At the beginning of your journey in Clair Obscur: Expedition 33, you start with a limited number of Luminas. These allow characters to use the passive effects from Pictos without needing to equip them directly; however, they do not carry over any stat increases—only the passive abilities apply.
Each Lumina requires different amounts of points to activate for each character, ranging from one point up to twenty points depending on its strength.
You can make a Picto available as a Lumina by successfully completing battles while it's equipped. To access your Lumina menu during gameplay, press L3 (or C on PC) when editing your Pictos setup. If a party member already has that specific Picto equipped, its corresponding Lumina will automatically activate onc unlocked.
If Gustave has thirty total Lumina points available,he could choose several high-cost options or many low-cost ones instead. It's best to maintain balance between both types and select those that fit well with each character's combat style.
Selecting Critical Burn for Gustave wouldn’t work well since he lacks skills related to Fire damage or burning effects; however, Lune or Maelle would benefit from this option due to their fire-related abilities increasing critical hit chances against burning enemies.
You’ll find yourself frequently adjusting activated Luminas based on changes made within your team’s lineup and newly acquired options throughout gameplay.
Earning more Points for Your Party
If you're running low on available Lumina points during playtime, there is an possibility later on where new ones can be granted by speaking with the Curator.
During Act 1's progression phase within your camp area lies someone who enables usage of Colors of Lumina across party members—these items are scattered throughout exploration zones or rewarded after battles.
Additionally,
your characters earn one extra point every time they level up so eventually they'll unlock more activation slots over time!