E-Sports

Revenue Soars 14% as Operating Expenses Drop with New ActiveVoices Launch

OverActive Media Reports ⁤Strong Q3 ‍2025 Results

November 25, 2025 (TORONTO, CANADA) – OverActive Media Corp.(“OverActive” or the “Company”) ‌(TSXV: OAM) (OTC: OAMCF) (WKN:A3CSPU) (FSE:0RB), a leading digital media and esports company catering ‌to today’s fans,‍ has announced its financial‍ performance for the three ⁣and nine-month period ending September 30, 2025.

A Resilient Business Model

“Our results from the‍ third quarter highlight the strength of our diverse business model,” stated Adam Adamou, CEO and Co-Founder of OverActive Media. “We saw a revenue increase of 14 percent compared to last year, fueled by ongoing success in events and agency ⁢work. Additionally, we‍ managed to reduce operating expenses ​by three percent.⁤ For the year so far, revenue has risen by 24 percent while operating costs​ have decreased⁢ by eight percent. This reflects our focused efforts on enhancing our commercial operations ⁣and integrating recent acquisitions ‍into a‍ more streamlined platform as we⁣ head into 2026.”

Competitive Performance ⁤on Global Stage

Mr. Adamou further noted that “on both⁣ competitive and operational fronts, our teams have excelled internationally.” He⁢ highlighted important achievements such‌ as securing top placements in Call of Duty at the esports World Cup and reaching the LEC Summer Finals. ‌The Company⁤ also successfully executed major⁤ live events like Bell Esports ‍Challenge at Fan Expo and comic-Con Malaga while expanding its agency activities across North America and Europe.

Strategic Focus on Core Titles

In⁤ Q3, OverActive ⁢reassessed⁤ its esports portfolio to concentrate on games that provide maximum value for fans, partners, and shareholders alike. Following their exit ⁢from the VALORANT Champions Tour (VCT) EMEA⁣ agreement, resources are now being​ directed towards core franchises such as League of Legends in Europe and Call of Duty in North America ⁢while maintaining a targeted presence in Free ⁤fire within Mexico under ​one unified KOI brand globally.

All primary titles are now⁤ either ⁤franchised or licensed properties that offer revenue sharing opportunities along with participation in digital item sales—this includes live events content creation—and co-streaming ⁢options at manageable costs.The‍ decision to step away ‍from less successful titles like VCT EMEA is expected to‍ positively impact Adjusted EBITDA and also operating cash flow starting‌ in 2026.

the Launch of ActiveVoices

During this quarter⁣ also marked an vital milestone with ‌the launch of ActiveVoices—a key part of OverActive's shift toward subscription-based software-driven income streams. This ‌platform is gaining traction ​among creators looking ‌for⁤ ways to broaden their reach while unlocking new monetization avenues through instant translation services without incurring additional production costs or complications.

As ActiveVoices becomes more integrated within OverActive’s⁣ ecosystem alongside expanded distribution partnerships ‌over time;⁤ it ⁢is anticipated that this will considerably contribute to recurring digital ⁤revenues moving forward.

Q3 Financial Highlights

  • Revenue: Increased ​by 14% reaching $7.8 million compared with $6.9 million during Q3 last ⁣year due mainly due events ⁤& Agencies including notable projects like Comic⁢ con Malaga.
  • Gross ⁤Margin: stood at 52%, down from last year's margin which was recorded at an remarkable rate of 72%. This decline resulted primarily from increased event production ⁣contributions rather than⁣ higher-margin league shares or digital items ⁤but should improve later this quarter when⁢ those areas contribute more significantly again.
  • Operating Expenses: Decreased by three percent year-over-year totaling $5.5 million down from $5.7 million reflecting cost discipline achieved through synergies gained‌ via Movistar Riders & KOI acquisitions despite some investments made towards growth initiatives such as‌ ActiveVoices development efforts ⁤underway ‌currently!

A Year-to-Date Overview

  • Total Revenue:$21 .20M representing⁤ a 24% increase over prior year's figure ($17.20M). Growth​ driven largely thanks​ expansion across Events/Agencies sectors post-acquisition activity undertaken recently!
  • Total Gross Profit:$10 .80M yielding ‍gross margin percentage ⁤around 51%—a slight drop versus previous period ‍where it stood closer⁤ towards 69%. Again attributed mainly due heavier reliance upon⁣ project-specific works rather than conventional high-margin offerings seen previously!
  • Total Operating Expenses YTD :$15 .60M reflecting continued focus upon efficiency measures implemented throughout organization resulting‍ overall decrease against prior years’ total ($17 .00M).
    < li >< b >Adjusted EBITDA : Loss reported amounted approximately​ -$4 .60 M compared against -$3 ⁤.00 M loss experienced same ⁣timeframe previous fiscal cycle!⁤

    < h4 > Recent Developments Post Quarter-End < / h4 >

    < p > Following conclusion third-quarter⁢ results announcement , company secured additional funding amounting up-to two-million dollars via debt financing sourced directly Board members enhancing liquidity position allowing better support⁤ future growth initiatives ! Movistar KOI finished strong placing ninth through eleventh positions during​ League Legends World Championship held China showcasing yet ⁤another solid performance ‌global stage ! Moreover , rebranding initiative took place transforming Call⁢ Duty League franchise officially known Toronto KOI unifying all​ North American teams under single cohesive identity driving consistency branding across various regions/titles involved ! Lastly⁤ , partnership extension​ agreement ⁢established between Toronto KOI & Bell Canada lasting until ​end​ twenty-seven further solidifying long-term commercial relationships built over years ‌past!

    < h4 > Leadership changes Announced < / h4 >

    < p > in addition recent developments regarding ⁢financial leadership team changes were made following conclusion quarterly ⁤report release‌ date! Rikesh Shah Chief Financial Officer announced departure effective November thirtieth ‍twenty-five after serving ‍as joining back two-thousand⁢ nineteen playing crucial role guiding firm public listing process completed successfully ​along multiple key⁣ acquisition transactions expanding overall footprint globally!

    < p > “Rikesh has contributed greatly during his tenure here,” ​expressed Adamou CEO expressing gratitude wishing him well​ future‍ endeavors ahead!”

    < h4 > New⁤ Appointment Announcement: Louis Zhang Takes Charge⁣ As Interim CFO< / h4 >

    < p > Exciting news follows suit announcing appointment​ Louis Zhang Executive Vice President Finance taking interim role ⁤Chief Financial Officer ​effective November seventeenth⁤ twenty-five bringing extensive experiance spanning⁤ twelve-plus years corporate controllership audit management operational finance large-scale organizations overseeing global finance⁣ operations including⁣ reporting strategic planning capital markets activities ensuring continued strengthening financial position executing long-term strategies effectively moving forward!”

    < h1 id = "conference-call-details" style = "font-weight:bold;" >< Conference Call Details >

    < ul >< li >< b>Date :

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Carl

Carl is a mobile technology journalist with over six years of experience specializing in mobile devices, smartwatches, and the latest gadgets. His passion for technology drives him to provide in-depth reviews and insightful articles that help readers make informed choices in the fast-paced world of mobile innovation. An avid e-sports fan, Carl often draws connections between mobile gaming trends and the competitive gaming scene. He enjoys sharing the latest news and developments in e-sports, making him a go-to source for fans looking to stay updated on their favorite mobile games and tournaments.

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